“Should Designers Code?” fetishizes tech over other crucial design skills

I’m reposting items originally written for peterme.com. This post is from April 13, 2016. I’m writing a book on building effective in-house design teams. I recently completed a draft of the chapter on professional development for designers. The following is inspired by that. Design is so much more than what most people think it is.Continue reading ““Should Designers Code?” fetishizes tech over other crucial design skills”

Design can be so much more than “problem-solving”

I’m reposting items written originally for peterme.com. This is from March 3, 2016. I’m writing a book on building effective in-house design teams. I occasionally share passages from the book that stand on their own. What follows is something I’m have a beast of a time articulating. Feedback is welcome! Design can be so much more thanContinue reading “Design can be so much more than “problem-solving””

Hiring: reject a candidate for the right reasons, not just because they’re different

I’m reposting items originally written for peterme.com. This post is from February 18, 2016. (I’m currently writing a chapter on recruiting and hiring designers. The following passage is about the debrief after The Day of Interviews, and how to proceed if the the interview panel is split. Essentially, make sure that it’s not just becauseContinue reading “Hiring: reject a candidate for the right reasons, not just because they’re different”

“Head of Design”: Defining this role

I’m reposting items originally written for peterme.com. This is from February 10, 2016. I’m co-writing a book on building in-house design teams. I’m also currently in the job market, so I’ve been thinking about, and talking about, the role of “Head of Design,” which you’re starting to see pop up across Silicon Valley. Here’s what I wroteContinue reading ““Head of Design”: Defining this role”

Thoughts on fostering a collaborative work environment

I’m re-posting items originally written for peterme.com. This post is from January 26, 2016. [I just wrote the following passage for my book on building in-house design teams. It needs work, but I still felt it was worth sharing.] Realizing the benefit of diverse perspectives requires a supportive environment where people are encouraged and comfortable sharingContinue reading “Thoughts on fostering a collaborative work environment”

Are your team members respected as individuals?

I’m reposting items originally written for peterme.com. This post is from January 6, 2016. I’m co-writing a book on building in-house design teams. Occasionally I’ll write a passage that stands on its own and feels worth sharing.  A byproduct of bureaucratic work environments is that they encourage treating employees as cogs in a machine, not asContinue reading “Are your team members respected as individuals?”

Facilitation is a necessary design skill

I’m reposting items originally written for peterme.com. This is from November 19, 2015. (I’m writing a book on building in-house design teams. This brief passage struck me as worth sharing.) In a networked-software-services world, to render an entire customer journey is a matter of managing overwhelming complexity. No team of designers, no matter how talentedContinue reading “Facilitation is a necessary design skill”

How to structure your centralized design team

I’m reposting items originally written on peterme.com that are relevant to this site. This one is from October 22, 2015. I’m co-authoring a book on building in-house design organizations. In it, we advocate for what I call the “Centralized Partnership,” where design remains wholly centralized, and broken up into teams that are committed to differentContinue reading “How to structure your centralized design team”

My Design Organization Design Talk, Slides Plus Audio

I’m re-posting items originally written for http://peterme.com At IA Summit 2015, I spoke about “Shaping Organizations To Deliver Great User Experiences.” Here are the slides:   Now, here is the audio of my talk: Press play on the audio file, and then guess when it’s time to advance the slides. That way, you can RELIVE THEContinue reading “My Design Organization Design Talk, Slides Plus Audio”